AI Insights · Timothy · October 2022
Top 5 Idle RPG Apps on Android in Latin America Q3 2022
Discover the performance trends of the top Idle RPG apps on Android in Latin America for Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top Idle RPG apps on the Android platform in Latin America demonstrated varied performance in terms of downloads, revenue, and active users. Based on data from Sensor Tower, here are the insights for the top 5 Idle RPG applications in the region.
Pocket Alliance from funqueue2 saw a downward trend in weekly revenue, starting at $1.5K in late June and dropping to $300 by mid-August. Weekly downloads fluctuated, peaking at around 40K in mid-July before declining to 17K by mid-August. The app's active users also showed a decline from 45K in late June to just over 10K by the end of September.
Forbidden Ninjutsu Revolution by uarestar experienced a steady increase in weekly revenue, peaking at approximately $19K in mid-August and maintaining strong figures around $13K-$18K through September. Weekly downloads saw an initial drop to 4.8K in late July but recovered to around 11K-18K by the end of the quarter. Active users remained robust, ranging from 41K to 50K throughout the period.
Legend of Slime: Idle RPG War from AppQuantum showed significant growth in weekly revenue, starting from negligible amounts in early July and rising to about $2.5K by the end of August. Downloads surged impressively from 903 in mid-July to over 46K by the end of August, although there was a drop to around 2K-2.5K in late September. Active users increased dramatically, reaching 72K in late August before stabilizing around 24K-25K towards the end of September.
Aliança Shinobi High Five by Dreammaxx had minimal weekly revenue, with a peak of $93 in late June but eventually dropping to zero by early August. Weekly downloads were relatively stable, ranging between 8K to 12K throughout the quarter. Active users remained consistent, fluctuating around 10K to 13K during the same period.
Idle Heroes from DHGAMES maintained a steady weekly revenue, averaging around $4K-$7K throughout the quarter. Downloads peaked at 10K in late July but gradually declined to around 3K-4K by the end of September. Active users showed a slight decline from 39K in late June to about 32K by the end of September.
For more detailed insights into app performance, visit Sensor Tower's website.